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Member
AMD 761 & sapphire 9600 pro dilema
Ok, I'm having problems with my Gigabyte GA-7DX+ (BIOS F7)
and my sapphire 9600 pro. First of all, here's my system:
AthlonXP 1800
Hercules FortissimoIII 7.1 soundcard
Sapphire 9600pro
3x256 (768) PC2100 CL2.5
Gigabyte GA-7DX+ BIOS revision F7
CompUSA 300w PSU
WindowsXP SP2
Directx 9.0c
Everything is @ stock clocks & voltages. Temperatures are fine (checked all of them). I've tried Catalyst 4.7, 4.8, & 4.9b to no avail. I've tried the built-in Microsoft AGP drivers for my AMD761 chipset and I also tried the latest (5.33) AGP drivers from http://www.amd.com. AMD says that windowsXP has all the drivers already for my motherboard. AGP is set to 4x with fastwrites enabled (I've tried it with disabled too) and still getting problems. I've re-installed XP twice. The problem, you may ask?
I seem to be able to run Direct3d apps ok but OpenGL apps do not work! At all! I tried installing the AGP driver first and then Catalyst, and vice versa. Another problem I'm having is random crashes (computer's still on but screen turns off). My 9600pro works great in both my friends' computers (VIA KM266 & KM400) but doesn't seem to work with mine. When I run dxdiag, under the display tab everything is enabled EXCEPT AGP texture acceleration (I'm assuming this is the meat of the problem). From all hints it seems like it's a chipset driver issue but I've tried 2 different chip. driver versions with no luck. Doom3 won't run and crashes with this error:
"1541 MHz AMD CPU with MMX & 3DNow! & SSE
768 MB System Memory
128 MB Video Memory
Winsock Initialized
Hostname: jamil
IP: 192.168.0.100
doom using MMX & SSE for SIMD processing
enabled Flush-To-Zero mode
------ Initializing File System ------
Current search path:
C:\Program Files\Doom 3/base
C:\Program Files\Doom 3\base\pak004.pk4 (5137 files)
C:\Program Files\Doom 3\base\pak003.pk4 (4676 files)
C:\Program Files\Doom 3\base\pak002.pk4 (6120 files)
C:\Program Files\Doom 3\base\pak001.pk4 (8972 files)
C:\Program Files\Doom 3\base\pak000.pk4 (2698 files)
C:\Program Files\Doom 3\base\game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
4966 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
couldn't exec DoomConfig.cfg
couldn't exec autoexec.cfg
4966 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
Couldn't find proc address for: wglGetExtensionsStringARB
Couldn't find proc address for: wglSwapIntervalEXT
Couldn't find proc address for: wglGetPixelFormatAttribivARB
Couldn't find proc address for: wglGetPixelFormatAttribfvARB
Couldn't find proc address for: wglChoosePixelFormatARB
Couldn't find proc address for: wglCreatePbufferARB
Couldn't find proc address for: wglGetPbufferDCARB
Couldn't find proc address for: wglReleasePbufferDCARB
Couldn't find proc address for: wglDestroyPbufferARB
Couldn't find proc address for: wglQueryPbufferARB
Couldn't find proc address for: wglBindTexImageARB
Couldn't find proc address for: wglReleaseTexImageARB
Couldn't find proc address for: wglSetPbufferAttribARB
...calling CDS: ok
...created window @ 0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...attempting to use stereo
...PIXELFORMAT 7 selected
...creating GL context: succeeded
...making context current: succeeded
Couldn't find proc address for: wglGetExtensionsStringARB
Couldn't find proc address for: wglSwapIntervalEXT
Couldn't find proc address for: wglGetPixelFormatAttribivARB
Couldn't find proc address for: wglGetPixelFormatAttribfvARB
Couldn't find proc address for: wglChoosePixelFormatARB
Couldn't find proc address for: wglCreatePbufferARB
Couldn't find proc address for: wglGetPbufferDCARB
Couldn't find proc address for: wglReleasePbufferDCARB
Couldn't find proc address for: wglDestroyPbufferARB
Couldn't find proc address for: wglQueryPbufferARB
Couldn't find proc address for: wglBindTexImageARB
Couldn't find proc address for: wglReleaseTexImageARB
Couldn't find proc address for: wglSetPbufferAttribARB
------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
sound: STEREO
X..GL_ARB_multitexture not found
X..GL_ARB_texture_env_combine not found
X..GL_ARB_texture_cube_map not found
X..GL_ARB_texture_env_dot3 not found
X..GL_ARB_texture_env_add not found
X..GL_ARB_texture_non_power_of_two not found
X..GL_ARB_texture_compression not found
X..GL_EXT_texture_filter_anisotropic not found
X..GL_EXT_texture_lod not found
X..GL_1.4_texture_lod_bias not found
X..GL_EXT_shared_texture_palette not found
X..GL_EXT_texture3D not found
X..GL_EXT_stencil_wrap not found
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
X..GL_ATI_fragment_shader not found
X..GL_ARB_vertex_buffer_object not found
X..GL_ARB_vertex_program not found
X..GL_ARB_fragment_program not found
********************
ERROR: The current video card / driver combination does not support the necessary features
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
"
I also tried Humus's OpenGL demos and they don't work either, but his D3d ones work great. So do the two dxdiag display tests.
I hope this post is detailed enough.
TIA! (thanks in advance)
SUPER COMPUTER
palomino 1800+
ECS K7VMM+ (VIA KM266)
Hercules fortissimo 7.1
Maxtor 60gig 7200 2mb
bfg asylum g4mx440-SE @ 340, 410
crappy 17" monitor (1280x1024)
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Ultimate Member
it's either Windows XP SP2 messing up. YET ANOTHER PROGRAM,
or you just need to reinstall your DirectX Drivers, try removing it and reinstalling COMPLETLY.
--
ShadeZeRO
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Member
Hmmm...
Everything seems to work alright with my old Geforce2 MX.
Better hardware compatibility - another reason to switch to Nvidia. Too bad ATI still performs well with better IQ. Sigh.
It now says AGP Texture Acceleration is enabled, go figure. Let me plug my 9600p back in and see if it works now for some odd reason.
SUPER COMPUTER
palomino 1800+
ECS K7VMM+ (VIA KM266)
Hercules fortissimo 7.1
Maxtor 60gig 7200 2mb
bfg asylum g4mx440-SE @ 340, 410
crappy 17" monitor (1280x1024)
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ATi drivers check AGP transfer integrity, and turn it off if it isn't going well. There's a separate tab in the control panel that lets you check on this.
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Member
Yes, the SmartGart tab. It says AGP 4x with fastwrites enabled. Disabled doesn't make a difference in this situation.
Maybe I should just lay down the cash and get an Athlon64 and MSI K8 platinum. I've thought about it but I'll be stuck with my PC2100 RAM until I can afford some more. What do you guys think? Upgrade or try to fix?
BTW thanks for input.
SUPER COMPUTER
palomino 1800+
ECS K7VMM+ (VIA KM266)
Hercules fortissimo 7.1
Maxtor 60gig 7200 2mb
bfg asylum g4mx440-SE @ 340, 410
crappy 17" monitor (1280x1024)
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Now you got AGP enabled on the hardware level ... that means you can't blame the mainboard, the card, or any of the hardware drivers. It seems your DirectX installation is screwed up.
Upgrade? If you got the money ... Athlon-64 will run your PC2100 RAM btw.
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