-
Senior Member
Really stupid GeForce 2 Ti question
Man, am I licked on this one.
Bought a GeForce 2 Ti to go with my nice shiny new XP 1800+ system. Runs like a charm in either Win2K Pro or XP Pro UNTIL I try and play anything, such as and not limited to Counter-Strike (loading the opening menu is a no-go, monitor goes into power-save mode and needs a hard-boot), Unreal Tournament (same deal), Red Alert 2 - Yuri's Revenge (same deal), Dungeon Siege (same deal).
Now, I can load Quake III in Win2K, but not XP, from what I recollect.
Here's the kicker: I can install WinME and play all of those games flawlessly, and I mean flawlessly. I get a flat-out 85 FPS in UT and CS, 91-92 clean FPS in Q3, and about 40-60 FPS in Dungeon Siege. All quoted FPS are at 1024x768, max graphics and options where available.
Now for the meat. Am I correct in assuming the HAL in Windows 2000 and XP (Hardware Abstraction Layer) is killing my initialization? And if so, is my cheesy 15" monitor limited to those rates for what it can display in-game?
Those are my theories, I await your replies.
Thanks!
Logan[TeamX]
PS guess you want system specs, huh? AMD XP 1800+, K7S5A mobo, 256MB-DDR2100, 20Gig Western Digital 5400RPM HD at ATA100, WinME, DX 8.1, Detonators at 30.82 currently.
Detonators tested on the old system included 21.83 or somesuch (shipped with the vid card), 30.82, and the new Detonator 40s. All returned the same results. Trust me. I spent a LOT of **** time testing all of that.
Thanks again.
Last edited by Logan[TeamX]; 09-03-2002 at 03:17 PM.
-
Ultimate Member
Re: Really stupid GeForce 2 Ti question
And if so, is my cheesy 15" monitor limited to those rates for what it can display in-game?
if you get a better monitor you got all the way to 1600x1200 and more!
-
Ultimate Member
yup, this are the time when i'd consider a Monitor Upgrade
-
Senior Member
Update: I disabled Vsync in teh OpenGL properties page of my Nvidia properties. I now max out at 100 FPS in CS (the Half-Life engine limit). Still locked at 91-92 in Q3 and 85 in UT.
-
Ultimate Member
that sounds more like normal to me
-
Ultimate Member
you get 80+ fps..
what wrong with that!?
-
Ultimate Member
i get 80fPS with the same specs but with an Ati 7500 which is in te same level as a gf2ti
-
Ultimate Member
Originally posted by tricktx
i get 80fPS with the same specs but with an Ati 7500 which is in te same level as a gf2ti
I guss some are never happy!
-
Ultimate Member
Originally posted by grimfandango
I guss some are never happy!
that's why i don't buy into the FPS thing, but in the Quality.
else people will go insane trying to catch up the ficticious numbers
-
Ultimate Member
-
Senior Member
I used RivaTuner and disabled the Vsync in D3D as well, I now get up to 205 FPS in low-traffic areas in Unreal, and about 115-130 in firefights.
Thanks anyways guys!
Logan[TeamX]
-
Senior Member
I guess I should ask as to why I can't get my games to initialize properly in Win2K or XP... is the Hardware Abstraction Layer messing me over???
Anyone else with a double MCP or better have any insights on this???
-
Extreme Member!
Win2K and XP 3D problems are usually caused by old or questionable drivers. The Detonator 21.83 drivers are the most compatible drivers. Seek them out.
Be sure to install DX 8.1 in Win2K.
-
Ultimate Member
-
Extreme Member!
Maybe, but I'm not sure that they will work on every possible configuration. I am sure about the 21.83 drivers.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
|