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Thread: POST YOUR 3DMARK2001 SCORES!!!!

  1. #76
    Junior Member
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    Sep 2001
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    Iwill kk266PlusR
    2 40Gb 60GXP's (64k stripe)
    Elsa GFII Ultra @ 333/520
    TBird 1400 @ 1533
    768Mb RAM @ 153 Cas2
    Win2k Pro (SP2)
    DX8a
    Detonator 22.50's

    3dMark2001 5372 (Default)
    3dMark2000 10110 (Default)

    Suck my plumbs all you rich gits with GF3's :P

  2. #77
    Junior Member
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    London, England, UK
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    I thought this was pretty good for a 750 Mhz machine

    Asus K7V
    Athlon 750 Mhz
    384Mb PC133 RAM
    Creative GeForce 2 GTS

    3DMark2001 score: 2467

  3. #78
    Ultimate Member missiveusa's Avatar
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    Oct 2001
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    Seattle, WA
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    Jimstep is correct: These benchmarks are meaningless unless all tests were done with same settings (Default).

  4. #79
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    Cleveland, Ohio USA
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    Heh, I'm writing a review on my GF3 Ti500 for a couple friends, all my tests were run at default settings, I have scores of 2 sets of drivers using either an overclocked CPU or overclocked GPU or both overclocked.

    When I got a score of 8054 my cpu was running at 1.643ghz and my GF3 was at 263mhz core 583mhz memory using the 2181 drivers on WinME :-)

    The reason I'm testing 2 sets is because I think the 2183 drivers are faster and those drivers don't work with the features of the asus deluxe, so I'm getting both scores so people can determine weather they want the card just for speed, or just to use the features.

    Here are the default settings I ran

    Rendering Platform: ASUS V8200 Series v21.81
    Resolution and color depth: 1024x768 32bit color
    Antialiasing: None
    Frame Buffer: Double
    Texture Format: Compressed
    Z-Buffer Depth: 24bit
    Rendering Pipeline: D3D Pure Hardware T&L

  5. #80
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    Update...

    Windows 2000
    DX8.1
    Detonator 22.50b
    2x AGP



    Last edited by r0l0e; 11-14-2001 at 07:48 PM.

  6. #81
    Member Jimstep's Avatar
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    3DMark2001 Scores:

    1024x768 32bit color
    No Antialiasing
    Frame Buffer: Double
    Texture Format: Compressed
    Z-Buffer Depth: 32bit
    D3D Pure Hardware T&L

    Basically, the default settings.

    Voodoo3 2000 - 1404 (D3D Hardware T&L)

    GeForce2 Ti - 4404 (D3D Hardware T&L)

    GeForce3 Ti 200 - 5717
    GeForce3 Ti 200 - 6197 oc from 175Mhz to 233Mhz @ 1.4Ghz
    GeForce3 Ti 200 - 6723 oc from 175Mhz to 233Mhz @ 1.533Ghz

    GeForce3 Ti 200 - 3510 at 1600x1200 32bit Color, Triple buffer
    Last edited by Jimstep; 11-16-2001 at 07:46 AM.

  7. #82
    Member
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    Oct 2000
    Location
    Pflugerville, texas, usa
    Posts
    78
    1.4 ghz t-bird
    512 pc 2400 corsair ddr
    Radeon 8500
    Abit kg7

    3DMark 2k1 score =7020(something on those lines i cant remamber exact number I know it was close to that though).

    Used 1024x768,32bit color, Triple frame buffer, 32bit textures, 32bit zbuffer, D3D Pure Hardware T&L. Using latest 8500 drivers.

    much better than my voodoo5 (got about 2500 with that bad boy on same system).
    e-mail: jmagikal@swbell.net
    jphmagikal1@hotmail.com

    system:
    T-bird 1.4 on abit kg7
    256 corsair 2400 ddr
    Voodoo5 5500
    SBLive!Platinum
    IBM 20.5gb hdd
    IBM 23.5gb hdd
    IBM 40gb hdd
    Teac 12x10x32
    48X Cdrom



  8. #83
    Member
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    north uk
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    ECS K7S5A
    amd 1.2 @1.2 not overlocked
    Geforce 2 MX400 64 with tv-out (200/334)
    256 sdram
    Win98
    Dx8.1

    1024x768 32bit
    3DMark2001: 2217

    ok so the above figures for my geforce core and memory are not right. But this is what both the geforce tweaker utility and coolbits give me. ive tried loads of different detonator drivers but its still the same so i havent tried changing these values incase i fry my card. I think the above results are common for a mx but i want to know why it tells me these numbers in the overclocking section! Any answers would be much appreciated

  9. #84
    Junior Member
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    Bel Air, MD
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    Score: 982

    Athlon Classic 650 mHz
    256 PC133 RAM
    Diamond Stealth III S540 video card
    Hewlett Packard A4032A Super VGA monitor

    Display was set at 800X600 resolution, 16 bit true color

    I had to fool with the display settings to get the number up. The program was originally set at 1024X724X32. I've got a 17" monitor.....I can't see the text at that setting.....at least not very well.

    I don't have a single game on my computer, but I do strive for maximum performance. But, not being a gamer, a GeForce is out of the question until the prices come down a bit.

    I've got other things I need to get first. Like a new MB and processor.

  10. #85
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    Nov 2001
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    i got 1296...

    384mb
    598mhz
    §ç®êwЮ‡vê®

  11. #86
    Junior Member
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    Nov 2001
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    Speed

    sup guys
    athlon xp 1600@
    gigabyte ga7-dx
    512 ddr ecc ram
    radeon 8500
    promise raid ata 100
    2 wd 40 gig 7200rpm ultra ata 100 drives
    xgamer 5.1
    windows xp home

    proformance test bench mark 303.7
    3d mark 2000 @ 1024x768 32 bit 12063
    3dmark 2001 @ 1024x768 32 bit 9146
    aa off on 3d mark test
    and using the new radeon 8500 drivers that boosted card
    profomance big time and actived smooth vision

    RADEON 8500`S SMOKE G-FORCE 3 TI 500 NOW
    Last edited by Lush; 11-28-2001 at 01:50 AM.

  12. #87
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    GET NEW RADEON DRIVERS SCORE WILL GO UP
    Originally posted by Capt Blah
    1.33 Gig Athlon
    512 DDR 2100
    Soyo Dragon
    2x 80 Gig Maxtor @7200 in RAID
    ATI Radeon 8500

    3DMARK2001 @ default settings = 7038

    http://gamershq.madonion.com/compare2k1.shtml?1871889

    Fast

  13. #88
    Junior Member
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    Here are my 3dMark 2001 Results:


    Operating System Microsoft Windows 2000
    DirectX Version 8.00

    Mobo Manufacturer Gigabyte Technology Co. Ltd.
    Mobo Model 7VTX-P

    CPU AMD Athlon(tm) XP 1533 Mhz (1800 plus)
    FSB 133 MHz
    523 MB PC2100 DDR RAM

    3D Accelerator NVIDIA GeForce3 Ti 500
    Graphics Chipset NVIDIA GeForce3 Ti 500
    Driver Version 5.13.01.2183
    Video Memory 64 MB

    Resolution 1024x768 32bit
    Texture Format Compressed
    FSAA Disabled
    Z-Buffer Depth 32bit
    Frame Buffer Double
    Rendering Pipeline D3D Pure Hardware T&L





    3DMark Result 7990 3D marks

    Game 1 Car Chase - Low Detail 126.5 FPS
    Game 1 Car Chase - High Detail 48.4 FPS
    Game 2 Dragothic - Low Detail 120.2 FPS
    Game 2 Dragothic - High Detail 65.2 FPS
    Game 3 Lobby - Low Detail 125.4 FPS
    Game 3 Lobby - High Detail 58.6 FPS
    Game 4 Nature 41.0 FPS

    Fill Rate (Single-Texturing) 867.3 MTexels/s
    Fill Rate (Multi-Texturing) 1728.8 MTexels/s

    High Polygon Count (1 light) 19.9 MTriangles/s
    High Polygon Count (8 lights) 4.0 MTriangles/s

    Environment Bump Mapping 146.5 FPS
    DOT3 Bump Mapping 136.4 FPS

    Vertex Shader Speed 54.4 FPS
    Pixel Shader Speed 97.8 FPS
    Point Sprite Speed 24.3 MSprites/s

  14. #89
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    New Zealand
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    WE HAVE A WINNER

    OK this has to be the BEST score ever!!!

    A friend of mine has the most awesome score, and i've checked all of the scores here. It beats them hands down!!

    Celeron 400 @ 450
    384 Megs SDRAM Cas 2
    Voodoo2

    800 x 600 x 16 = 355!!!!!!!


    Excellent!!!
    lets see someone beat that!!!

  15. #90
    Junior Member
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    Location
    Denver, CO USA
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    9

    3DMark2001 score

    My latest score: 6708

    GigaByte GA-7DXR
    1.4/266 GHz T-Bird
    512 mb DDR RAM
    Seagate Barracuda III's @ ATA100
    RAID 0
    64 mb Hercules GeForce 3 Prophet 3D
    SB Audigy X-Gamer
    CL Inspire 5300 digital 5.1 speakers
    Win2K Pro
    Last edited by EvilPeppard; 11-29-2001 at 12:18 PM.
    GigaByte GA-7DXR
    1.4/266 GHz T-Bird
    512 mb DDR RAM
    Seagate Barracuda III's @ ATA100
    RAID 0
    64 mb Hercules GeForce 3 Prophet 3D
    SB Audigy X-Gamer
    CL Inspire 5300 digital 5.1 speakers
    WinXP Pro

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