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Ultimate Member
3Dmark2001, and 2000 Scores
All benchmarks at defualt.
3Dmark2001
2760
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3Dmark2000
4447
CPU score 389
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My system
Duron 700 @ 977Mhz
256MBs pc-2100 DDR
Radeon LE @ 183/183 HyperZ enabled
40GB IBM ATA/100 7200RPM
Win98SE
EPOX 8K7A
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Ultimate Member
CPU AMD Athlon(tm) Processor 1.2GHz @ 1318 Mhz 12x110
FSB 110 MHz
3D Accelerator Visiontek GeForce3
Graphics Chipset Visiontek GeForce3
Driver Version 4.13.01.1290
Video Memory 64 MB
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Pure Hardware T&L
3DMark 2001 Pro
Result 6350
3DMark 2000
Result 7363 1.3GHz 13x100
Last edited by Sweeper; 09-18-2001 at 06:08 AM.
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Ultimate Member
I just came back to gloat over how much I inproved my 3dmark scores by tottaly enabling hyperZ (it wasn't all the way). But now I guess it doesn't matter. Sorta like going back the front lines with 12 new recrutes, about to boast to your enemy. Only to find he has just nuked your army 
O well here they are anyway.
3dMark2001
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2882
3dMark2000
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5038
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PIII 550e@733 133FSB,Soyo 6vba133,256mb@cas2
Guillimot geforce256 sdr@140/110(default)
Tested@1024x768 16bit,no FSAA,Z buffer=16,frame buffer=triple
3D Mark 2000:4137/355(cpu)@16bit
2650/-6(cpu)@32bit
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I have the same gfx card GF256 SDR default core is 120MHz and ram is 166Mhz thus I wondered why yours is not 120Mhz instead 110Mhz? I'm having an higher score than you with an 800E CPU, but just don't understand why yours is rather low? Upgrade to the latest Det-4 21.81 and see if there are any inprovement.
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CPU AMD Athlon(tm) Processor 1.2GHz @ 1260Mhz
MSI k7turbo raid
384 MB pc133 SDRAM
3D Accelerator Leadtek 2 GTS pro 32 MB
Driver Version 4.12..........
3DMark 2000
Result 8045 (default benchmark)
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3D scores
1.4AMD at 1468mz 11x133 in bios.AK31v2 shuttle.ATI rage fury max.256mb DDR nanya mem.2000 at default 1024x768 16bit=4444.2001 at default 16bit=2306.ATI won't do nature game,you lose points for that.
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Member
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p4 1.5ghz
pny (original) geforce3
3dmark2001=5469
:c)
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Ultimate Member
My Benchmark
Operating System Microsoft Windows 98
DirectX Version 8.00
Mobo Manufacturer MICRO-STAR INTERNATIONAL CO., LTD
Mobo Model MS-6330
CPU AMD Athlon(tm) Processor 1.3 AXIA "Y" @ 1437 Mhz
FSB 120 MHz 12x 120
3D Accelerator NVIDIA GeForce3
Graphics Chipset NVIDIA GeForce3
Driver Version 4.13.01.2280
Video Memory 64 MB
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Pure Hardware T&L
3DMark Result 6658 3D marks
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My Benchmark
Operating System Microsoft Windows XP
DirectX Version 8.00
Mobo Manufacturer MICRO-STAR INTERNATIONAL CO., LTD
Mobo Model MS-6330
CPU AMD Athlon(tm) Processor 1.3 AXIA "Y" @ 1401 Mhz
FSB 117 MHz 12x117
3D Accelerator NVIDIA GeForce3
Graphics Chipset NVIDIA GeForce3
Driver Version 6.13.10.2310
Video Memory 64 MB
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Pure Hardware T&L
3DMark Result 6569 3D marks
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here is my computer o clocked
Description My Benchmark
Date 2001-12-20
User email kindle19@attbi.com
Compare URL
» http://gamershq.madonion.com/compare2k1.shtml?2263801
My System Compared System
Operating System Microsoft Windows XP Microsoft Windows XP
DirectX Version 8.00 8.00
Mobo Manufacturer ASUSTeK Computer INC. ASUSTeK Computer INC.
Mobo Model A7V266-E A7V266-E
CPU AMD Athlon(tm) XP/MP/4 1643MHz AMD Athlon(tm) XP/MP/4 1643MHz
FSB 143 MHz 143 MHz
3D Accelerator NVIDIA GeForce3 Ti 500 NVIDIA GeForce3 Ti 500
Graphics Chipset NVIDIA GeForce3 Ti 500 NVIDIA GeForce3 Ti 500
Driver Version 6.13.10.2311 6.13.10.2311
Video Memory 64 MB 64 MB
Resolution 1024x768 32bit 1024x768 32bit
Memory 512 MB 512 MB
Z-Buffer Depth 24bit 24bit
Texture Format Compressed Compressed
FSAA Disabled Disabled
Rendering Pipeline D3D Pure Hardware T&L D3D Pure Hardware T&L
3DMark Result
(3D marks) 8373
8490
Game 1 - Car Chase - Low Detail
(FPS) 131.0
132.8
Game 1 - Car Chase - High Detail
(FPS) 51.4
51.9
Game 2 - Dragothic - Low Detail
(FPS) 124.4
126.6
Game 2 - Dragothic - High Detail
(FPS) 69.9
70.9
Game 3 - Lobby - Low Detail
(FPS) 130.6
132.1
Game 3 - Lobby - High Detail
(FPS) 61.9
62.1
Game 4 - Nature
(FPS) 42.5
43.9
Fill Rate (Single-Texturing)
(MTexels/s) 772.5
Not available
Fill Rate (Multi-Texturing)
(MTexels/s) 1632.4
Not available
High Polygon Count (1 Light)
(MTriangles/s) 19.9
Not available
High Polygon Count (8 Lights)
(MTriangles/s) 4.0
Not available
Environment Bump Mapping
(FPS) 127.7
Not available
DOT3 Bump Mapping
(FPS) 121.6
Not available
Vertex Shader Speed
(FPS) 61.5
Not available
Pixel Shader Speed
(FPS) 93.8
Not available
Point Sprite Speed
(MSprites/s) 18.7
Not available
Current CPU Dhrystone ALU 4600 MIPS
Current CPU Whetstone FPU 2231 MFLOPS
AMD Athlon 4 1.33GHz Dhrystone ALU 3750 MIPS
AMD Athlon 4 1.33GHz Whetstone FPU 1848 MFLOPS
Intel Pentium 4 1.6GHz Dhrystone ALU 3065 MIPS
Intel Pentium 4 1.6GHz Whetstone FPU/SSE2 833/1955 MFLOPS
AMD Athlon 1.2GHz Dhrystone ALU 3366 MIPS
AMD Athlon 1.2GHz Whetstone FPU 1650 MFLOPS
Intel Pentium 4 1.2GHz Dhrystone ALU 2300 MIPS
Intel Pentium 4 1.2GHz Whetstone FPU/SSE2 625/1466 MFLOPS
Test Status
Multi-Processor Test No
Dynamic MP Load Balance No
Processor Affinity No
Processor(s)
Processor(s) AMD Athlon(TM) XP1800+ @ 1.64GHz
Performance Rating PR2185 (estimated)
Instruction Set Support
SSE2 Technology No
Performance Tips
Notice N5008 To change benchmarks, click Options.
Notice N5004 Synthetic benchmark. May not tally with 'real-life' performance.
Notice N5006 Only compare the results with ones obtained using the same version!
Tip T2 For more information about tips, press F1 and scroll to the Tips section.
CPU Multi-Media Benchmark
Benchmark Results
Current Processor, Chipset Integer SSE 9166 it/s
Current Processor, Chipset Floating-Point SSE 10514 it/s
AMD Athlon 4 1.33GHz Integer SSE 7388 it/s
AMD Athlon 4 1.33GHz Floating-Point SSE 8479 it/s
Intel Pentium 4 1.6GHz Integer SSE2 6300 it/s
Intel Pentium 4 1.6GHz Floating-Point SSE2 7804 it/s
AMD Athlon 1.2GHz Integer MMX Enh 6556 it/s
AMD Athlon 1.2GHz Floating-Point 3DNow! Enh 8206 it/s
Intel Pentium 4 1.2GHz Integer SSE2 4725 it/s
Intel Pentium 4 1.2GHz Floating-Point SSE2 5855 it/s
Test Status
Multi-Processor Test No
Dynamic MP Load Balance No
Processor Affinity No
Processor(s)
Processor(s) AMD Athlon(TM) XP1800+ @ 1.64GHz
Performance Rating PR2185 (estimated)
Instruction Set Support
MMX Technology Yes
SSE Technology Yes
SSE2 Technology No
Extended AMD MMX Technology Yes
AA-64 Technology Yes
3DNow! Technology Yes
Current Memory System Int ALU/RAM Bandwidth 801 MB/s
Current Memory System Float FPU/RAM Bandwidth 874 MB/s
Int ALU (Integer STREAM) Results Breakdown
Assignment 774MB/s
Scaling 792MB/s
Addition 828MB/s
Triad 810MB/s
Data Item Size 4-bytes / 32-bits
Float FPU (Float STREAM) Memory Results Breakdown
Assignment 882MB/s
Scaling 833MB/s
Addition 885MB/s
Triad 899MB/s
Data Item Size 8-bytes / 64-bits
Test Statistics
Array Memory Used 256MB
Multi-Processor Test No
Dynamic MP Load Balance No
Processor Affinity No
Instruction Set Support
MMX Technology Yes
SSE Technology Yes
SSE2 Technology No
not bad first oclock open for suggestions
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Athlon XP 1600+ w/ 266FSB
Soyo Dragon KT266-A DDR Mobo
PC2100 256mb DDR Ram
Inno3D GeForce 3 Ti 200 DDR 64mb Oced to 225/500 (100% Stable)
Cyber Acoustics Quad Amped 5 Piece Surround Sound System
19" Flat Screen
12x DvD-Rom
52x CD-Rom
8x CD-RW Burner
Windows XP
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3dMark2000 Scores:
(All at 32bit Max)
800x600 - 11,500 marks
1024x768 - 10,000 marks
1280x1024 - 9,200 marks
1600x1200 - 7,900 marks
3dMark2001 Scores:
(All at 32bit Max)
800x600 - 8,200 marks
1024x768 - 7,500 marks
1280x1024 - 6,300 marks
1600x1200 - 5,500 marks
Athlon XP 2400+
Samsung 384mb DDR266 Ram
Epox 8kha+ MB
Radeon 9800 Pro 128mb
SoundBlaster Audigy 2
Klipsch Promedia 5.1 Ultra
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Epox 8kta2
850mhz t-bird
128mb pc133
asus v7100 geforce2 mx 32mb
30gb wd 7200rpm ata100
3dmark2001 score: 2407 with all default settings that it comes with
what can i do to make the score higher....will oc my geforce2 hurt it and what program should i use to oc it anyway?
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