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  1. #1
    Ultimate Member
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    Feb 1999
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    Snellville,Ga. USA
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    Microsoft Force Feedback

    Has anyone had this stick for awile?Any problems? As hard on sticks as we are,I thought the servos or whatever drives the "feedback" would break within a year or less....DawgTuff.

  2. #2
    Ultimate Member
    Join Date
    Mar 1999
    Posts
    1,649
    Close to a year and a half, I think. Still works as well as the day I got it. On certain games (MotorHead for one) the force feedback is strong enough to make the stick jump around. *lol* I have to lower the feedback settings. MS's Combat Flight Sim has good feedback too, if I recall correctly.

    The unit hasn't been problematic whatsoever.

    On another note, Tyan has a motherboard that uses the Via Apollo Pro133A chipset. Unlike the one used on the Soyo, this one natively supports AGP 4x (AGP v2.0 standard).
    Thought you would be interested in knowing. Not about the board but the chipset. The Tyan one is avaible now, so, I'd think Soyo and others would start using them soon.

    [This message has been edited by Bleeding Edge (edited 11-08-1999).]

  3. #3
    Ultimate Member
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    Feb 1999
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    Snellville,Ga. USA
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    Figures...my Soyo 6VBA is in the mail.Hope I'm satisfied with 2x vid boards for awile.Thanks for the info though....DawgTuff.

  4. #4
    Senior Member
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    Aug 1999
    Location
    Monterrey, NL, México
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    584
    Just wana know if the force feedback works with Unreal/UT and Quake 2/3A?

    Planning to get one, but wana know if it only works with feedback enabled games.

  5. #5
    Mntsnow
    Guest
    Well the Force Feedback will only respond if the game is designed with Feedback. On games that are not "force feedback" enabled the joystick will react like any other digital joystick

    Mntsnow

  6. #6
    Senior Member
    Join Date
    Aug 1999
    Location
    Monterrey, NL, México
    Posts
    584
    [img]/forum/smile.gif[/img] I'm playing with my sidewinder gamepad and mouse combo, but wana give a try to the force feedback.

    I erased Q3A, since I'm on finals and don't wana get distracted (yeah right)... but I usually jump from server to server... I go by the nick: Shadow Fang (Hey! No plaguerism! Capichi!?)

  7. #7
    Senior Member
    Join Date
    Oct 1999
    Location
    Saddleback Valley, Ca.
    Posts
    726
    Hey Pantion, you planning on using a joystick in Q3A or Q2?? Let me know which server you hang out at, I need to up my frag count... lol [img]/forum/smile.gif[/img]

  8. #8
    Senior Member
    Join Date
    Oct 1999
    Location
    Saddleback Valley, Ca.
    Posts
    726
    Shadow Fang.. hmmm.. very nice..Good name for a FPS game. Race ya to the patent office!
    LOL. I'll look for you on Q2 servers or gamespy.

    P.S. If your using a gamepad, you might as well be playing consoles. [img]/forum/wink.gif[/img]

  9. #9
    Junior Member
    Join Date
    Jun 1999
    Posts
    25
    ALL RIGHT [img]/forum/smile.gif[/img] I use a Ms Sidewinder P.Pro and I rarely see anyone play with a Joy. I have not used the feedback but I would be against anything that might interfere with my feel just for the movement of my player. It is hard to beat a mouse player,What do you think? I am trying to cross over to a ouse using a trackman marble. I'v been playing with a joy so long that it feels very wierd!! OWell Practice,Etc. See me on the KALI server. LTR, Xstar

  10. #10
    Member
    Join Date
    Aug 1999
    Location
    Trenton, Ontario
    Posts
    470
    oK, you joystick players have got to tell me how you do it? I play with the mouse (Mouse to aim and look around and keys to move) How the hell do you use a joystick? Joystick to aim? To Move? What What??

  11. #11
    Member
    Join Date
    Nov 1999
    Location
    aberdeen,wa
    Posts
    88
    It works great, ever since I got it [img]/forum/smile.gif[/img]

    L8r [img]/forum/smile.gif[/img]

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