101 fps in quake 2 at 640*480:)
I did a timedemo test using demo1.dm2 at 640*480 and got 101fps. I can't play it at this preformance level though because I had to set my monitor to 120hz. and the image was all squished in the middle out the screen. In other word my monitor cannot support the 120hz [img]/forum/frown.gif[/img] Test done with 3dfx voodoo3 3000.
I got 97 on my TNT 110/120 - Cel 550
Cant quit hit the big 100 tho...Ah well
who cares about 640 resolution
put some scores at 1024 or 1280
OK. PIII500/256mb RAM/CL Annihilator
1024x768x16bit w/3Finger's hi-vis tweak
Demo1.dm2 = 125.4 fps [img]/forum/smile.gif[/img]
I'll let you know what I get with the DDR version when I get it.
[This message has been edited by Brian48 (edited 11-12-1999).]
640 x 480 resolution is almost pointless now. These days 800 x 600 is easily playable. 1024x 768 is usually fine too. Still 640x 480 is fun to see how high the fps go [img]/forum/smile.gif[/img]
hehe.. im running a amd k6-2 450, 64mb ram,and a v3 3000..
in 800x600x16 i get 137 fps
in 1024x768x16 i get 117 fps
=) gatta love the v3.
ooops double post =)
[This message has been edited by LockDown (edited 11-15-1999).]
wow lockdown those are some impressive scores. I guess i didn't give the k6-2 enough credit. man if you had 128megs you'd be really styling. have you tried unreal timedemo
nope.. i havent really liked unreal that much.. QuAkE is more my style =)
i still dont understand why i score so low on 3dmark99. I get *gulp* below average? what gives. Oh well.. maybe when i get more ram my scores will go up.
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