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Thread: Steam Updates Thread

  1. #1
    PC Aficionado MJCfromCT's Avatar
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    Steam Updates Thread

    I figure it would be good to organize VALVe's updates to Steam, HL2, and CS:S under one thread, so from now on i'll post any Steam updates here. Here's the latest:

    http://www.steampowered.com/index.php?area=news

    Source Engine Update Released
    December 1, 2004, 8:00 pm · valve
    A Source Engine update is available and will be applied automatically when Steam is restarted. The change includes:

    * Fixed clients being able to kick other clients from a server

  2. #2
    Ultimate Member CrazyCrusher's Avatar
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    when are they going to have this surprise thing MJ?

    never mind MJ found it,, gezz im losing it.
    Last edited by CrazyCrusher; 12-02-2004 at 12:47 AM.

  3. #3
    Hooya! Rabbitrunner51's Avatar
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    yeah..it always impresses me that the most important update is the client kick feature.... NOT!

    Personally.I think this whole idea when it was created was maybe a good idea at the time..but it gives client servers too much power alot of the time...

    As long as it incorporates fair rules and gaming practices..it is OK the problem lies in the fact that many servers abuse this to a point where the game is no longer fun for everyone.
    That is the reason they developed passwords..as a means to enable only those who are friendly to your server or game.
    Phenom 2 X4 B35 :ASRock N68C-S UCC: G Skill DDR1333 ( 4GB ): ATI Radeon HD6770 1GB : Logitech X504 5.1 SS speakers.:WD 500GB,&300GB Sata2 HD's ; Liteon Lightscribe 24X DVD/combo Drive : Antec 620C neo PSU: CTL 22"WS

  4. #4
    Ultimate Member ShadeZeRO's Avatar
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    AWWWWWWWW

    They took away my fun toy

    ..valve, alway's ruining my fun

    Kinda like 1.6..

    Shield, Grenade..SERVER CRASH!!!

  5. #5
    PC Aficionado MJCfromCT's Avatar
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    As soon as VAC is enabled, i'll be happy.

  6. #6
    Ultimate Member ShadeZeRO's Avatar
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    There's no VAC for CS:S????????????

    So all my h4xing accusations were correct..

  7. #7
    PC Aficionado MJCfromCT's Avatar
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    Yup, VAC hasn't been implemented in CS:S yet.

  8. #8
    Ultimate Member ShadeZeRO's Avatar
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    alright MJ, msg me on friends..

    Ill send u a copy of my ::SHADEBOT:: v6.9 hehehe

    Im JK

    Do you know a date when they will start up VAC

  9. #9
    PC Aficionado MJCfromCT's Avatar
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    lol @ SHADEBOT

    AFAIK there isn't an official date now...i'm thinking it'll be during the big december update...hopefully soon because the hackers are more numerous than ever.

  10. #10
    PC Aficionado MJCfromCT's Avatar
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    Here is the latest Steam update:

    HL2DM, Source SDK, Source Engine Update Released
    December 2, 2004, 5:41 pm · valve
    Half-Life 2: Deathmatch, Source SDK, and Source Engine updates are available and will be applied automatically when Steam is restarted. The changes include:

    Half-Life 2: Deathmatch
    * Players now play grenade throw animation and RPG fire animation
    * Items and weapons punted from their original spawn position now return after x time has passed (sv_hl2mp_weapon_respawn_time, sv_hl2mp_item_respawn_time)
    * Improved player crouch animations


    Source SDK
    * Included support for making HL2DM maps
    * Included sample source HL2DM map: dm_lockdown.vmf
    * Added xwad, vtf2tga, and glview tools
    * Fixed problems running vrad on certain machines
    * Fixed bugs adding game configurations with long paths
    * Improved detection of bad game paths


    Source Engine
    * Fixed server plugins not loading under Steam
    * Fixed rcon kick failing
    * Fixed UDP logging functions not working properly with quoted strings

  11. #11
    PC Aficionado MJCfromCT's Avatar
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    New Steam Update time!

    Half-Life 2, HL2DM and Source Dedicated Server Update Released

    December 10, 2004, 12:16 pm · valve
    Half-Life 2, Half-Life 2: Deathmatch and Source Dedicated Server updates are available and will be applied automatically when Steam is restarted.
    The changes include:

    Half-Life 2
    * Solved disc in drive incompatibility error by removing Securom disc check routine

    Half-Life 2: Deathmatch
    * Fixed players entering the game with a score of -1
    * Fixed combine ball tracking teammates
    * Fixed not being able to grab level designer placed combine balls with the physics cannon
    * Fixed players randomly spawning without physcannons
    * Fixed multishot pistol exploit
    * Fixed wrong footstep sounds while in team mode
    * Fixed last RPG shot not tracking
    * Added cl_defaultweapon -- defaults to weapon_physcannon but can be changed to any other weapon you spawn with
    * Added HUD string to print team name
    * Added model specific death sounds
    * Switching to the physcannon is now instantaneous
    * Toned down 357 damage
    * Updated dm_overwatch

    Source Dedicated Server
    * Fixed "failed to load server.dll" error with 3rd party mods
    * Fixed linux dedicated server crash on some GLIBC versions
    * Fixed dedicated server error in certain localized languages

  12. #12
    Ultimate Member CrazyCrusher's Avatar
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    MJ did you try that eraser mod yet? I installed it but im not sure if it worked for me.

  13. #13
    PC Aficionado MJCfromCT's Avatar
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    Will be trying it out this weekend, classes have been bogging me down recently

  14. #14
    Hooya! Rabbitrunner51's Avatar
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    yep..it opens and just downloads the updates..quick no fuss no muss... all ready for HL 2 now....
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  15. #15
    PC Aficionado MJCfromCT's Avatar
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    Another Steam Update. This one includes a bunch of optimizations and bug fixes.

    A platform update is available and will be applied automatically when Steam is restarted. The change includes:

    Steam

    * Source MODs will now automatically appear in the games list.
    * Improved startup process for Steam.
    * Fixed crash when creating a backup that would span multiple DVDs.
    * Fixed a bug that would unnecessarily validate Steam caches after a cache corruption.
    * Fixed Condition Zero: Deleted Scenes and Codename Gordon failing to backup correctly.
    * Fixed a bug where the message “the game files will be deleted and re-acquired” would repeat.

    Half-Life 2

    * Optimization to the Steam filesystem to reduce game launch and level transition time.

    Source SDK

    * Simplified debug-launch process for MOD developers. MOD developers no longer need to place a config file in their directory.
    * Added a registry key for MOD developers to use to locate a user’s Steam installation located at HKEY_CURRENT_USER\Software\Valve\Steam\SourceModIn stallPath.
    * Fixed offline mode failing after not connecting to Steam for more than a month.

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