| News Discussion SysOpt news discussion |
03-16-2004, 11:19 AM
|
#1
|
|
Ultimate Member
Join Date: Sep 2001
Posts: 4,702
|
New Internet Protocol Promises Untold Speed
Instant Spam anyone?
__________________
|
|
|
03-16-2004, 11:35 AM
|
#2
|
|
Ultimate Member
Join Date: Oct 2002
Location: Mars
Posts: 1,170
|
about time ...
maybe that means they should lower monthy rates of dsl and cable  (couldnt hurt)
but seriously tho ... with how greedy internet companys are their meaning of "widely available" is most likely to people using T1-OC connections now
bandwith cost $$
|
|
|
03-16-2004, 02:46 PM
|
#3
|
|
Ultimate Member
Join Date: Aug 2002
Posts: 3,922
|
I'm skeptical of such increases. Sure, command overhead slows things down a bit, but we're already pretty close to the bandwidth capabilities of our lines.
If it makes things faster, though, I'm for it. I'd love to see actual 750-768Kbps baseline download speeds on this line.
|
|
|
03-16-2004, 03:42 PM
|
#4
|
|
Ultimate Member
Join Date: Jan 2002
Location: USA
Posts: 3,765
|
Quote:
Originally posted by causticVapor
I'm skeptical of such increases. Sure, command overhead slows things down a bit, but we're already pretty close to the bandwidth capabilities of our lines.
If it makes things faster, though, I'm for it. I'd love to see actual 750-768Kbps baseline download speeds on this line.
|
I feel much the same way. I want to see speed increase or I agree it will not be worth it. This does sound promising.
The technology we use may need to change as far as phone lines and DSL, but it sounds promising.
__________________
-- Mathias
|
|
|
03-16-2004, 03:49 PM
|
#5
|
|
Ultimate Member
Join Date: Mar 2002
Posts: 1,199
|
hahah, as bad as that "powerplay" nonsense.
|
|
|
03-16-2004, 06:26 PM
|
#6
|
|
Member
Join Date: Feb 2004
Posts: 38
|
It would take a decade after the technology is realised before it was widely available for reasonable costs. That's my uneducated opinion, probably correct though.
__________________
Just Kidding.
|
|
|
03-16-2004, 06:39 PM
|
#7
|
|
Ultimate Member
Join Date: Nov 2001
Location: Ruins: Deus Ex Incarnate
Posts: 1,392
|
Holy S.
Those speeds sound fantastic.
Question: what hardware changes have to take place in order to accomodate this protocol? 'Cause if we don't need to change switches, routers, NICs, etc then the widespread acceptance can happen as soon as the software is all written and distributed.
__________________
"all animals are equal but some animals are more equal than others".
George Orwell
|
|
|
03-16-2004, 07:53 PM
|
#8
|
|
Ultimate Member
Join Date: Sep 1999
Location: Dark side of the house
Posts: 2,760
|
It appears that this new technology BIC-TCP is just a protocol. This means that there would be minimum hardware changes to perhaps no hardware changed. It would only apply to high speed networks.
It works by simply "fully utilizing the full bandwidth of high-speed networks."
http://www.csc.ncsu.edu/faculty/rhee/export/bitcp/
To put it in lamens terms, when you connect to a server say you are in new york, and you connect to a server in LA, it can take a very round about trip to get you there with existing TCP technology. This protocol is smarter and would just say hey why dont we just utilize this server over here instead b/c it is a more direct route. Use neotrace and watch how many bounces across your country you get before you get to the actual server.
Oatmeal, DSL technology was developed in 1989 and was not widely available until 1998. Although DSL tech. is very different seeing as to how the area had to have lots of hardware upgrades before it was available in the area.
Correct me if im wrong but a "protocol" change wouldnt require a hardware replacement, only software, and maybe a new network card. So it seems that this tech. looks very promising.
|
|
|
03-17-2004, 12:03 AM
|
#9
|
|
Ultimate Member
Join Date: Jul 2001
Location: San Diego, CA
Posts: 3,723
|
Exactly, its a protocol... In other words, lets say that your 128kbps upstream DSL line is good for a maximum of 8 players if you were to setup a game server... With this new protocol, that same 128kbps might be good for up to 12 players with the more efficient use of bandwidth this protocol is suppose to have. I could be wrong, but thats how i'm interpreting it. Comparing a protocol to line speeds seems kinda lame though.
|
|
|
03-19-2004, 11:16 AM
|
#10
|
|
Junior Member
Join Date: Mar 2004
Location: The 'Cuse
Posts: 28
|
I wish I had $150 a month to use the new service! I'll stick with my Rip-off-runner for $44.95 a month for now though!
|
|
|
03-25-2004, 02:33 PM
|
#11
|
|
Member
Join Date: Dec 2002
Location: Minneapolis, MN
Posts: 336
|
Whatever happened to "Internet2"? Is this the same thing only renamed?
BTW Vampiel, "lamens" terms should be layman's terms, as in layperson.
|
|
|
| Thread Tools |
Search this Thread |
|
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -4. The time now is 02:33 PM.
|
Weekly CPU Prices for February 5, 2010
Weekly CPU Prices for January 29, 2010
Weekly CPU Prices for January 22, 2010
Weekly CPU Prices for January 15, 2010
Weekly CPU Prices for January 8, 2010
Weekly CPU Prices for December 31, 2009
Weekly CPU Prices for December 25, 2009
Weekly CPU Prices for December 18, 2009
IBM Power7: Big Blue's Answer to Oracle, Intel
Chip Stocks Stabilize as Market Fall Continues
Mozilla Firefox to Drop Support of Mac OS X 10.4
SAP's CEO Ouster Latest Indication of Troubles
Oracle Adds SOA Depth with AmberPoint Deal
Cisco Aims to Simplify Datacenter Migrations
Google Earns High Marks for Super Bowl Ad
Investors Unimpressed With NetSuite's Q4
Facebook Says Adios to Microsoft Banner Ads
Why Red Hat Had to Pull the Plug on Exchange
|