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Click to See Complete Forum and Search --> : Truth about calculating 3DMark score ?!


NDD
07-23-2001, 03:10 PM
Spotted it right now on www.m3dzone.com (http://www.m3dzone.com) (don't bother going there in next 24hrs, they accidently closed for server upgrade while I was thinking if I should post it on SysOpt http://www.sysopt.com/forum/smile.gif ).

The Author talks about how the score in both 3DMark2000 and 3DMark2001 being calculated. He gave an example from 3DMark2000 :
((avg FPS in scene 1) + (avg FPS in scene 2) + (avg FPS in scene 3) + (avg FPS in scene 4) + (avg FPS in scene 5) + (avg FPS in scene 6)) x 12 = total 3DMarks. Checked, works indeed for me, and seems quite logical, too. After all, you need some kind of formula for this, and all the great things are quite simple http://www.sysopt.com/forum/smile.gif

If you ready to spend your time, plz check if it works for you too

Best Regards ...

eagle1
07-25-2001, 07:03 AM
Yep..!! I have read something like that in another site and it is indeed the right calculation.! I have done it with the formula 2 times to see if I get the same score and I do.!

So,... it works.!

RobRich
07-26-2001, 06:15 PM
Same information exists in the 3DMark help files. Other cool facts exist in these files as well, such as polygon rates and texture sizes for each test.

Robert Richmond

eagle1
07-26-2001, 08:52 PM
Yep.. RobRich.. It wasn't a site after all, it was the 3dmark help file.!!

Ed_1
08-05-2001, 11:50 AM
Question
In the helo test, how/where do you enable fps counter, don't see it, works fine in adventure test though.

take care
Ed_1

eagle1
08-05-2001, 03:38 PM
I think you can't control the counter as it should appear by itself.!!

**Maybe I'm mistaken????**

RobRich
08-14-2001, 12:02 AM
It's on the left side of the helo's HUD. It includes a moving scale with a small FPS counter at the top of the meter.

Robert Richmond

Bob The Great
08-17-2001, 01:22 AM
neat thing to know.