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Solidus
04-18-2001, 08:27 PM
After finding no tolerable Unreal Tournament skins for winamp, i set out to create my own. I have never done anything like this before, or worked with any graphics tools more advanced than paint, but i think i'm getting the hang of it. I have one problem, though. I'm using the UT button logo, and i would like to have most of it on screen, but the volume, speaker, and toggle switches are in the way. How do i find the exact pixel coordinates of these on the MAIN image so that i may cut and past it onto the volume bars, toggle buttons, etc.? Is there any guide that has the pixel size and coordinates of everything? is there a shortcut or easy way to figure it out? Sizes are easy to find out, but location takes hours the way i'm doing it. Anyone have any suggestions? any tips on creating the rest of it? and, by the way, i refuse to use the winamp skinnning progs out there. They create hiddeous skins, and all sense of accomplishment is lost. I learned HTML for the same reason.