//flex table opened by JP

Click to See Complete Forum and Search --> : Elsa Gladiac GTS - 3DMark 2001 Scores


RichDem
06-07-2001, 02:28 PM
Hi
I have just loaded and run 3DMark 2001 Pro and the score was 2,962. Is this an acceptable score for my system:

TBird 850 on Abit KT7
256MB Crucial PC133 CAS2
10.4GB Weston Digital
Elsa Gladiac Geforce2 GTS 32MB
VIA 4in1 V31
Detontor 12.60 / DirectX8

The benchmark was run at 1024x768 32Bit and to all the other default settngs.

RESULTS
3DMark Score 2962
Game 1 - Car Chase - Low Detail 55.7 fps
Game 1 - Car Chase - High Detail 17.6 fps
Game 2 - Dragothic - Low Detail 51.0 fps
Game 2 - Dragothic - High Detail 20.5 fps
Game 3 - Lobby - Low Detail 56.8 fps
Game 3 - Lobby - High Detail 28.3 fps
Game 4 - Nature Not supported by hardware
Fill Rate (Single-Texturing) 265.0 MTexels/s
Fill Rate (Multi-Texturing) 504.2 MTexels/s
High Polygon Count (1 Light) 15.2 MTriangles/s
High Polygon Count (8 Lights) 3.0 MTriangles/s
Environment Bump Mapping Not supported by hardware
DOT3 Bump Mapping 42.1 fps
Vertex Shader 31.4 fps
Pixel Shader Not supported by hardware
Point Sprites 7.5 MSprites/s

I have not been able to log on to Mad Onions online result browser therefore I am interested in how my system shapes up.

Any comparisons from you guys out there would be great. Can I improve on this score?

Regards

Richard Carter

Onslaught
06-07-2001, 09:02 PM
Those scores look right to me. I have a Geforce 2 pro 64mb. Nothing is overclocked! Yet......

384 mb micron memory cas2
IBM 60 gxp
asus a7v
900 mhz T-bird
12.60 drivers

3DMark Result 3153 3D marks

Game 1 Car Chase - Low Detail 59.8 FPS
Game 1 Car Chase - High Detail 20.0 FPS
Game 2 Dragothic - Low Detail 53.6 FPS
Game 2 Dragothic - High Detail 21.2 FPS
Game 3 Lobby - Low Detail 61.1 FPS
Game 3 Lobby - High Detail 29.2 FPS
Game 4 Nature N/A FPS

Fill Rate (Single-Texturing) 292.0 MTexels/s
Fill Rate (Multi-Texturing) 555.5 MTexels/s

High Polygon Count (1 light) 15.6 MTriangles/s
High Polygon Count (8 lights) 2.9 MTriangles/s

Environment Bump Mapping N/A FPS
DOT3 Bump Mapping 46.2 FPS

Vertex Shader Speed 32.7 FPS
Pixel Shader Speed N/A FPS
Point Sprite Speed 8.2 MSprites/s

Published No

Well there are my scores.





[This message has been edited by Onslaught (edited 06-07-2001).]

Sarlok
06-07-2001, 09:27 PM
Hehe, I ran it on my PC about a month ago, I g can't remember the exact scores, but I got *cough* 512 3Dmark points! http://www.sysopt.com/forum/wink.gif

Ran it on a PPII 400mhz, Voodoo3 2000 AGP, 128 megs of ram...

Hmm... Maybe I should re-run it.

Bob The Great
06-07-2001, 11:36 PM
lol

I still don't have the new 3D mark. My 56K isn't quite up to it. I want a new CPU before I test my system on it though. My CPU is my main bottle neck.

p-3 600Mhz
192Mbs PC100 mem @133Mhz
10GB seagate (file HD)
630MB Seagate (win HD)
Anihilator PRO GeForce DDR
A tweaked out win98 SE (actaully I almost killed my last install of win by over tweaking it)
DX-8
Det 11 or something.

NDC
06-08-2001, 01:34 AM
Yeah, That looks about right to me.

Here's mine:
http://pub51.ezboard.com/fxtreme89487frm12.showMessage?topicID=2.topic