RichDem
06-07-2001, 02:28 PM
Hi
I have just loaded and run 3DMark 2001 Pro and the score was 2,962. Is this an acceptable score for my system:
TBird 850 on Abit KT7
256MB Crucial PC133 CAS2
10.4GB Weston Digital
Elsa Gladiac Geforce2 GTS 32MB
VIA 4in1 V31
Detontor 12.60 / DirectX8
The benchmark was run at 1024x768 32Bit and to all the other default settngs.
RESULTS
3DMark Score 2962
Game 1 - Car Chase - Low Detail 55.7 fps
Game 1 - Car Chase - High Detail 17.6 fps
Game 2 - Dragothic - Low Detail 51.0 fps
Game 2 - Dragothic - High Detail 20.5 fps
Game 3 - Lobby - Low Detail 56.8 fps
Game 3 - Lobby - High Detail 28.3 fps
Game 4 - Nature Not supported by hardware
Fill Rate (Single-Texturing) 265.0 MTexels/s
Fill Rate (Multi-Texturing) 504.2 MTexels/s
High Polygon Count (1 Light) 15.2 MTriangles/s
High Polygon Count (8 Lights) 3.0 MTriangles/s
Environment Bump Mapping Not supported by hardware
DOT3 Bump Mapping 42.1 fps
Vertex Shader 31.4 fps
Pixel Shader Not supported by hardware
Point Sprites 7.5 MSprites/s
I have not been able to log on to Mad Onions online result browser therefore I am interested in how my system shapes up.
Any comparisons from you guys out there would be great. Can I improve on this score?
Regards
Richard Carter
I have just loaded and run 3DMark 2001 Pro and the score was 2,962. Is this an acceptable score for my system:
TBird 850 on Abit KT7
256MB Crucial PC133 CAS2
10.4GB Weston Digital
Elsa Gladiac Geforce2 GTS 32MB
VIA 4in1 V31
Detontor 12.60 / DirectX8
The benchmark was run at 1024x768 32Bit and to all the other default settngs.
RESULTS
3DMark Score 2962
Game 1 - Car Chase - Low Detail 55.7 fps
Game 1 - Car Chase - High Detail 17.6 fps
Game 2 - Dragothic - Low Detail 51.0 fps
Game 2 - Dragothic - High Detail 20.5 fps
Game 3 - Lobby - Low Detail 56.8 fps
Game 3 - Lobby - High Detail 28.3 fps
Game 4 - Nature Not supported by hardware
Fill Rate (Single-Texturing) 265.0 MTexels/s
Fill Rate (Multi-Texturing) 504.2 MTexels/s
High Polygon Count (1 Light) 15.2 MTriangles/s
High Polygon Count (8 Lights) 3.0 MTriangles/s
Environment Bump Mapping Not supported by hardware
DOT3 Bump Mapping 42.1 fps
Vertex Shader 31.4 fps
Pixel Shader Not supported by hardware
Point Sprites 7.5 MSprites/s
I have not been able to log on to Mad Onions online result browser therefore I am interested in how my system shapes up.
Any comparisons from you guys out there would be great. Can I improve on this score?
Regards
Richard Carter