//flex table opened by JP

Click to See Complete Forum and Search --> : 3dfx Rampage Info


RobRich
07-14-2000, 06:18 AM
While I can't personally confirm this data, all the specs obtained are supposed to be from a good source.

Rampage Chipset
-0.18 micron die size
-multiple chip support
-4 pipelines with 1pixel/1texel
-200-250MHZ core clock
-32+ bit rendering
-advanced T-buffer (upto 8 sample effects)
-support for pixel shading functions
-hardware higher order surfaces
-hardware curved surfaces
-new texture management routines
-quadtexturing support
-200 MHZ DDR memory

T&L unit
-75+ million polygon per second
-25 hardware lighting sources
-support for mutliple T&L chips

Three configurations should be available:

1 Rampage + 1 T&L unit
-800 Megapixel/sec fill rate ( core clock at 200MHZ)
-75 millions of polygons
-6.4 GB/sec memory bandwidth

2 Rampage + 2 T&L units
-1.6 Gigapixel/sec fill rate ( core clock at 200MHZ)
-150 million polygons
-12.8 Gb/sec memory bandwidth

4 Rampage + 4 T&L units
-3.2 Gigapixel/sec fill rate ( core clock at 200MHZ)
-300 million polygons
-25.6 GB/sec memory bandwidth

Catch ya' later,
Robert Richmond

[This message has been edited by RobRich (edited 07-14-2000).]

UKLee
07-14-2000, 08:47 AM
Now this is the sort of specification I wanted to see for the Voodoo 5 http://sysopt.earthweb.com/forum/smile.gif

RobRich
07-14-2000, 06:43 PM
The card after Rampage will feature even higher specs, as it will be based on the GigaPixel GP-3 design, which is designed for a 25+ GigaTexel/sec fill rate.

RobRich

Szech
07-16-2000, 12:50 AM
Geez... What is it with 3dfx and multiple processors? Why don't they try and make one really badass processor, instead of linking multiple processors? I mean, Voodoo2 SLI was cool, but the voodoo5 6000 is a freak.

seti
07-16-2000, 12:56 AM
Multiple Chip Designs don't have the same Memory bandwidth bottleneck as single chip designs do Szech.

I'm interested in what, if anything they mean by "32+ bit rendering".