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Click to See Complete Forum and Search --> : Savage4 or TNT2 (non-ultra)


Zacko10000
08-19-1999, 05:19 PM
I am looking into buying a new 3D card very soon. My budget for this is upto $130, unfortunatly not enough for a TNT2 Ultra. However, I have found the TNT2 16MB and the Savage4 32MB within this price range. What would you recommend.
Thanks

BBA
08-19-1999, 08:49 PM
The 16M TNT2 compares favorably to a TNT2 Ultra. I built a PC about a month ago, with a P3 450 and a TNT2 16M, TNTCLK took it to a cool 150/175 core/mem and it ran almost identically to my TNT2 Ultra at 175/200.

Lets see... TNT2 16M for $95.
TNT2 Ultra $230...


Hmmm, tough decision, huh?

BBA

chad174
08-19-1999, 10:20 PM
if i ever hear anyone ask the question of a tnt2 or a savage4, im going to backhand them like a 18-eyed freak stepchild http://www.sysopt.com/forum/smile.gif...its not a question, get the tnt2, oc it or dont, but plz do not get the s4...

AuraEdge
08-20-1999, 12:06 AM
yep..Savage 4 is really weak. My TNT recommend now is either the CL TNT2 16MB or the Diamond V770 16mb
Sure theres the M64, and the Vanta..but they..ermm...suck k?

lost1
08-20-1999, 01:46 AM
Guess I'm the odd man out here ;-)
Running a Creative Labs Savage 4 at 125/125 on a PII 300 w/ 64Mb Ram. Compares favorably with my Voodoo 3 3000 on OC'd K6-2 500 w/ 128MB Ram. Voodoo has the horsepower edge at 166 MHz, but the Savage seems to give a little bit better color. OpenGL is smooth for both cards, can't really complain about either one. I've seen the TNT in action too- very impressive. Kinda hard to find a really BAD 3D card from the major companies- pretty much comes down to personal taste. Suggest anyone about to drop $100 plus on a vidcard try to see the card in action first. They all look & perform differently on different machines...

Bloodpuff
08-25-1999, 04:51 PM
Read a bunch of reviews that said the Savage4 choked cause of fillrate. If you like running in hi-res, get another card. If you run in 640x480 or smaller, the Savage4 has a great bang-for-buck and you get free texture compression with that. However, don't count on competitive performance above 640x480, fps drop badly when the card gets pushed too close to its fillrate.