MrT
08-07-1999, 10:09 AM
I am getting confused here. I borrowed a game "Sin" made by Activision based on Quake II technology. Ok here's the deal. There is an area in the game setup where you can choose (here's the list)
Software renderer
Default OpenGL
3dfx OpenGL
PowerVR OpenGL
Verite OpenGL
Riva OpenGL
ATI Rage OpenGL
when I first started playing the game I left it on Software renderer. It looked alright. then I went into the menu and chose Riva OpenGL (have a Riva TNT based card) and the graphics are unbelievable!!!!!!!! Smooth, perfect, totally clean!!!!!!! It's like I have a different card in the machine. What I was wondering is why doesn't it automatically use the OpenGL for the card instead of using 'software renderer'. And why don't all games use this???
Help, not understanding this OpenGL stuff Just yet.
Software renderer
Default OpenGL
3dfx OpenGL
PowerVR OpenGL
Verite OpenGL
Riva OpenGL
ATI Rage OpenGL
when I first started playing the game I left it on Software renderer. It looked alright. then I went into the menu and chose Riva OpenGL (have a Riva TNT based card) and the graphics are unbelievable!!!!!!!! Smooth, perfect, totally clean!!!!!!! It's like I have a different card in the machine. What I was wondering is why doesn't it automatically use the OpenGL for the card instead of using 'software renderer'. And why don't all games use this???
Help, not understanding this OpenGL stuff Just yet.