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Iced
04-12-1999, 12:43 AM
I have OCed my C333 to 500mhz on my BX6R2 MB, i have 128 mb pc100 ram. It is very stable in windows at 2.1v and 2.2v. The only problem i have is that in Quake 2 and Unreal after running the demo in a loop for a while it will crash, the game not windows. I dont know if this is heat related, i have a CL TNT card with a lasagna cooler on it along with 5 case fans and a FAB28 on the Celeron. Any ideas would be appreciated. I dont really want to go to 2.3v considering everything else is stable.

gangstawrapper
04-12-1999, 02:16 PM
It might be the TnT. I have a CL TnT and it gets upset when I do anything other than run it a 66mhx (2/3 clock). Have you got your MB on the turbo setting or O/C the video card yet? I had a problem with my 450a after installing my CL TnT but it went away when I patched Quake and installed the new drivers. Try another video card if you can.

Andre
04-12-1999, 03:09 PM
My CL TNT runs as fast as h... at 83.3MHz!
Just wanted to tell y´all!

N2deep
04-12-1999, 07:07 PM
I have the same setup you have but with a lot less fans, and i have 2 12meg monster voodoo II's ...333a@500Mhz 128Meg Crucial Ram on a Abit BX6 2.0 but have no prob;ems with quake or any other games..they all run fine..mabe the TnT is flakey with the overclocking...Alos my pc Runs at 27-31* C. heh, with just the fan that came on the celeron.....Why 5 fans?

Snake
04-15-1999, 05:16 AM
Don't you think that using PIII-500 solve your problem, ah?
real problem is not in heating. RC circuits in your processor have limited charge periods. they cannot be changed even you cool cpu with fluid azot