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a_katbi17
07-01-2005, 09:44 PM
When using OpenGL with Visual C++, my computer keeps erring when i try to load textures using LoadBMP(). I have an AMD Athlon 1600+, 512mb DDR266, Geforce 2, and am Running Visual Studio .NET. Am i missing a library or driver?
thank you,
ak

CompGeek01
07-02-2005, 09:20 PM
Are you doing the programming? Or are you getting the error message when running a program?

fishybawb
07-04-2005, 09:12 AM
Am i missing a library or driver?

Are you including windows.h before gl.h? Post some code, that'll help us help you :t