//flex table opened by JP

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RockNRoll
06-26-2005, 09:50 AM
I have a Manhattan NavigatorII (USB) racing wheel and just downloaded the new XP driver for it. Well the driver does not allow calibration because the readme says something about dynamic calibration and that the device auto calibrates as the device is moved throughout its world. Well I go to the tasting panel and the axis are centered, if I tap a direction the axis instantly move up a little and a pinch to the right and stays there as if THAT were centered. So now cars in racing games drive by themselves because the up axis thinks its being pressed... What the heck? What kind of stupid dynamic calibration kdjfhks is this? What am I supposed to do?

RockNRoll
06-26-2005, 07:34 PM
No one knows how to fix this? I've had it happen to other controllers too... Plz? Anybody?:eek:

AllGamer
06-27-2005, 07:12 PM
yup, it sucks

sell it and get a good old Analog Wheel

like the ones from Logitech :t

RockNRoll
06-27-2005, 10:45 PM
Ok got it going now. I just used the default WinXP driver (no force feedback but I don't really like force feedback anyways). Default driver lets me calibrate and wheel is quite excellent, seeing I got it at a tag sale for 6 bucks and it's in like-new condition.:D