Bigjakkstaffa
03-04-2004, 12:06 PM
You've played the demo kids, now it's time you embrace the whole shebang! Atari and Epic Games just announced that they finished development of Unreal Tournament 2004, the highly anticipated follow-up to UT 2003. The game builds on the success of past installments, taking the franchise to the next level with the introduction of the hyper-charged Onslaught mode, the return of the fan-favorite Assault mode, which last appeared in the original Unreal Tournament, and the introduction of land-, air- and space-based vehicles.
Once again, we'd like to remind of the game's main features:
- Onslaught Mode: Onslaught is an epic-in-scope team-based challenge that pits two teams in bitter warfare across massive terrain maps in a frag-filled battle to destroy, capture and hold key power nodes. Vehicles play a major role as war-hardened flying and driving machines transport combatants to the "front" and serve as mobile platforms to launch devastating attacks on the enemy.
- Assault Mode: In the completely redesigned Assault mode, gamers are challenged to complete a variety of mission objectives to attack or defend bases in a bigger and badder version of the Unreal Tournament classic; many Assault maps require the use of vehicles as a critical gameplay element.
- Vehicles: Unreal Tournament 2004 features a variety of land-, space- and air-based vehicles, including buggies, tanks, hovercraft, aircraft and more
- Voice Technology: Integrated voice communications, including voice-over-IP technology to allow real-time chat with teammates and opponents during gameplay; voice recognition, allowing players to issue orders to computer controlled bots; and, text-to-voice conversion of typed chat. Voice chat includes 3D audio on supported sound cards, so players can sense where voices emanate from.
- New and Revised Weapons: The devastating arsenal of bone-crunching weaponry that Unreal has become famous for returns, with several enhancements. Many existing weapons have received model and texture updates as well as sound improvements. The game also includes all new weaponry for the massive Onslaught and Assault battles, including the massive AVRiL (Anti-Vehicle Rocket Launcher) to take down incoming vehicles, the Grenade Launcher, which discharges sticky explosives on enemy emplacements, vehicles and personnel, the Spider Mines, the vile and brutal arachnid bombs that scuttle the landscape searching for unsuspecting adversaries, and a completely redesigned and reintroduced Sniper Rifle, not seen since the original Unreal Tournament.
and more...
The game is expected to be available at retail stores worldwide on March 15.
Quoted from www.actiontrip.com
Guess that means it'll be arriving on time (now theres a rarity in todays gaming world)
--Jakk:t
Once again, we'd like to remind of the game's main features:
- Onslaught Mode: Onslaught is an epic-in-scope team-based challenge that pits two teams in bitter warfare across massive terrain maps in a frag-filled battle to destroy, capture and hold key power nodes. Vehicles play a major role as war-hardened flying and driving machines transport combatants to the "front" and serve as mobile platforms to launch devastating attacks on the enemy.
- Assault Mode: In the completely redesigned Assault mode, gamers are challenged to complete a variety of mission objectives to attack or defend bases in a bigger and badder version of the Unreal Tournament classic; many Assault maps require the use of vehicles as a critical gameplay element.
- Vehicles: Unreal Tournament 2004 features a variety of land-, space- and air-based vehicles, including buggies, tanks, hovercraft, aircraft and more
- Voice Technology: Integrated voice communications, including voice-over-IP technology to allow real-time chat with teammates and opponents during gameplay; voice recognition, allowing players to issue orders to computer controlled bots; and, text-to-voice conversion of typed chat. Voice chat includes 3D audio on supported sound cards, so players can sense where voices emanate from.
- New and Revised Weapons: The devastating arsenal of bone-crunching weaponry that Unreal has become famous for returns, with several enhancements. Many existing weapons have received model and texture updates as well as sound improvements. The game also includes all new weaponry for the massive Onslaught and Assault battles, including the massive AVRiL (Anti-Vehicle Rocket Launcher) to take down incoming vehicles, the Grenade Launcher, which discharges sticky explosives on enemy emplacements, vehicles and personnel, the Spider Mines, the vile and brutal arachnid bombs that scuttle the landscape searching for unsuspecting adversaries, and a completely redesigned and reintroduced Sniper Rifle, not seen since the original Unreal Tournament.
and more...
The game is expected to be available at retail stores worldwide on March 15.
Quoted from www.actiontrip.com
Guess that means it'll be arriving on time (now theres a rarity in todays gaming world)
--Jakk:t