Bigjakkstaffa
12-05-2003, 11:24 AM
http://www.gearboxsoftware.com/forums/showflat.php?Cat=&Board=Halo&Number=67797&page=0&view=collapsed&sb=5&o=&fpart=1
--Jakk:t
--Jakk:t
| //flex table opened by JP
Click to See Complete Forum and Search --> : Halo patch 1.03 on the way Bigjakkstaffa 12-05-2003, 11:24 AM http://www.gearboxsoftware.com/forums/showflat.php?Cat=&Board=Halo&Number=67797&page=0&view=collapsed&sb=5&o=&fpart=1 --Jakk:t ahurtt 12-05-2003, 11:47 AM now if only they would fix the general overall crappy video performance malaise of this port, they will be onto something. rsfnatik 12-08-2003, 12:45 AM Man, I can't wait for this patch. I've been trying to get in a decent game of CTF all day today - lag *everywhere*. I can't believe this product was allowed to actually hit the streets... pathetic. At the moment, I take back anything good I said about Halo multiplayer. If anyone here is thinking about buying I *strongly* suggest waiting for some feedback on the v1.03 patch. Anway, just had to vent. Hoping v1.03 will actually improve networked gameplay performance - otherwise, it's uninstall time. So disappointing... i'm going to go contemplate buying an X-Box. :) tasty danish 12-08-2003, 01:25 AM so is a patch addressing performance still in the works? im beginning to get discouraged. RamonGTP 12-08-2003, 02:06 AM Originally posted by tasty danish so is a patch addressing performance still in the works? im beginning to get discouraged. I certainly hope so but i'm not holding my breath... I reciently replaced my Ti4400 with a 9800 Pro expecting to see decent performance from halo.... NOT. Even runs like *** with a 9800 Pro backed with a 2500+@3200+ cpu! Very bad considering Max Payne 2 not only has better graphcs (in my opinion) but I get WELL over 60 fps, and thats at a higher resolution than I play HALO with, in addition to using 4x AA+AF, both of which I have turned off in HALO. rsfnatik 12-08-2003, 11:04 AM AA will only decrease performance in Halo - turn it off. You shouldn't notice any drop in visual quality - I didn't. I'm confused about Halo's performance (network issues aside). While I don't have any numbers on FPS I haven't noticed a single performance issue or slowdown and i'm running at 1280x1024 with all video/audio settings maxed (or at least near max) on this system running at stock speeds: Athlon 1.0Ghz 512MB PC133 ASUS A7V133-C 2xMaxtor 80GB 7200RPM ATA ATI Radeon 9500 Pro Creative Live! Value Windows 2000 (SP4) I can play fine with three tanks, a warthog, two banshees and a few on foot all going at it at the same time. I'll see if I can get some numbers on FPS tonight... Bigjakkstaffa 12-08-2003, 11:55 AM vAA will only decrease performance in Halo - turn it off. You shouldn't notice any drop in visual quality - I didn't. You most certainly wont notice any visual quality degratadation with AA off, simply because Halo doesnt support or 'do' AA --Jakk:t RamonGTP 12-08-2003, 03:27 PM AA is off, i was just throwing that information in there as a comparison to CoD. I was reading quite a few of the posts in the link that Bigjakkstaffa posted, and there are a lot of people asking about a patch that will address the performance issues, so hopefully we'll see something soon. rsfnatik 12-08-2003, 09:16 PM Yeah, i'm looking forward to the patch... looks like tomorrow morning based on the link Jakk posted. I launched fraps tonight (v1.9D) then loaded some Halo CTF action. With everything maxed at 1280x1024 (85Hz/VSYNC) I was averaging about 30-40 FPS on Bloodgulch. I noticed that at times it would drop as low at 27FPS and would peak around ~50FPS. Not bad considering the settings and the hardware used (see my previous post). It was also a pretty face paced game... lots of warthog action and ground battles. I was pleased... hopefully the patch will improve things a bit more. SysOpt.com
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