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Click to See Complete Forum and Search --> : who agrees with me? older games just so much better than these new P.O.S. lol


ConfusedAlien
08-04-2003, 02:11 PM
i like those old games, you know Tribes, star craft, arcade games.
because why? back then, the programmers made something challanging and things you had to THINK about. All you have to do nowadays, it seems, is just blow a guy up there, floating around in space peacefully, minding his own business, in half using a .50cal PSG1 or whatever. jjeez. so, because of that, i want you to download this game
it seems fun. tell me if you like it.
www.impossiball.com

maje87c
08-04-2003, 02:30 PM
shouldn't this be in the Gaming forum?

DocEvi1
08-04-2003, 04:02 PM
The main bugs I have with modern games is a) the bugs they have and how they release a patch to modify gameplay not just technical issues and b) PC games of big name releases always are advertised as "better than console versions" but always end up bloated and not "better than console versions".

Stefan

Baddog
08-04-2003, 04:34 PM
You must not have played RTCW. You better be thinking or you will be dusted.:D

ConfusedAlien
08-04-2003, 06:53 PM
well, it aint there cuz i dont want post counts for it. thats just not right. or it just doesnt seem right.
second, it wasnt really about games, just on the mind subject...lol
third, i got too lazy. i was already here so i just posted here. lol :D

fishybawb
08-04-2003, 07:18 PM
What made older games so good was that they couldn't rely on the graphics so much for the "wow" factor, so they had to concentrate on the gameplay instead. Not easy making a pretty game using 16 colours... Still, I remember a couple of isometric games that had my eyes out on stalks at the time, although by today's standards they look god-awful. So I've managed to disprove my own point in a way - I'm good at that :D

dmoltrup
08-04-2003, 08:12 PM
Originally posted by fishybawb
What made older games so good was that they couldn't rely on the graphics so much for the "wow" factor...
...Not easy making a pretty game using 16 colours...I have to disagree with you there. Game developers, over the years have been given huge advances in computer technology.

When computer games were first being developed and sold in mass quantity, lack of graphic capability wasn't the limiting factor. Lack of RAM was. You would have to develop a game that could fit inside of 48K or so. Computer graphics were almost an after-thought. Once you got the gameplay down, you would then strive to fit it all together within the constraints of the computer's RAM. The first computer games were simply text. If you've ever read a "Choose Your Own Adventure" book, you'll be able to relate.

Also, as advances were made, I doubt the designers felt limited by 16 colors. They were excited to have that many colors! Heck, CGA or Hercules had only four colors, if any at all.

I guess my point is that TODAY'S game designers aren't complaining that they have to deal with only 32bit color, or a maximum possible resolution of 2048x1024. It is amazing the ability of today's graphics cards but they will improve. This will give the game designers of the future even more options and capabilities. Does that mean that when we think back to the year 2003, we say that games were so limited because most people only had video cards capable of 1024x768 and 32 bit color?

NO, OF COURSE NOT!! Today's games are only limited by:

Lack of imagination.
Lack of time to create, test, debug, test, debug, test, debug, etc.
Lack of people actually buying the software.

Remember, the ONLY reason game creators create games is because they get paid to. If people copy or download the games, the amount of money flowing is drastically reduced. This will limit the number of original games created. The majority of new games will be the ones that the mass market will buy. Games like spinoffs of movies, or Star Trek titles. Otherwise, the original games will be too risky and investment.

But then again, I kind of lost the point I was trying to make. I think it was that Pepsi tastes much better than Coke. That's my story and I'm sticking to it. :rolleyes:

Dracas
08-04-2003, 08:13 PM
I think one thing that could have (happily) stayed 2D were RPG's, new RPG's don't really have the same feel.

I just picked up XenoSaga the other day to give it a try, and its too...CG...I guess you could say, every five minutes theres some new CG animation taking over and some really REALLY horrible voice acting involved, not to mention a lack of expression, sorta detracts from using your imagination to put yourself into the 'fantasy' of RPG's

Ohwell, a lot of 3D RPG's are like that, nothing will ever replace Secret of Mana and FF6 in my opinion

Not to mention Lufia and the original BOF games, and Phantasy star, ugh, I hated PSO...blah

The Gamecube version of Lufia might change my mind though. All the same, this is more about console games than PC's, but it still applies lol

sm8000
08-04-2003, 08:54 PM
I only ever play NES, SNES, Game Boy, Sega, and Genesis. On my PC of course ;) All I need to make me happy.

Aznmask
08-04-2003, 10:00 PM
older game i like is Counter-Strike..

jeffpapier
08-04-2003, 10:21 PM
I had a CD "best of DOS games" good solid games, no bugs and full instructions. I loaned it out for the kids games on it, never got it back. Best thing I remember is the flashing death's head that laughed at you when your fighter plane bought it.

ConfusedAlien
08-04-2003, 11:36 PM
aaaah the good old days:
super mario rpg (the best game get to play bowser and, just wow, i think that probably is my favorite all time game.) that game where mario jumps over barrels for princess. lovin it. original F-zero, oh yea, dragon ball z games back then were the shiznit. i dont know if you guys ever got that around in the N.A. but back in asia, whew! especially korea and japan, lets just say that LEGACY OF GOKU? what the he|| is that? lol cartrige games...especially a brand named FAMILY. kinda looked like nintendo. but more asian. you had this special fitter to plug in snes games.

dmoltrup
08-04-2003, 11:46 PM
Originally posted by ConfusedAlien
...especially a brand named FAMILY...Perhaps you mean FAMICOM?

Yoshi
08-05-2003, 04:48 AM
What about Mike Tyson's Punchout, that game was and still is the SHIZZZZ

causticVapor
08-06-2003, 11:01 AM
I have to agree with dmoltrup, the tech market right now is all shaken up and programmers are desperate to keep their jobs... games are released on short deadlines and range from also-rans to downright horrible...

The one exception I have seen so far for 2003 is splinter cell..

I want the days of half-life, USNF, and all that good stuff back :(

You actually had to THINK about how to get through the confusing mazes in the original Unreal, whilst unreal II rarely ever becomes something more than a technology demonstration...

It's all about $$$ these days... try to show off your engine technology so you can license it instead of making a game that is truly revolutionary....:mad:

Darthmonkey
08-06-2003, 11:05 AM
I have a question. What is considered a old game? Counter-strike is only 5 or 6 years old and that one of the best games i have ever played. WC3 is only 2 years old tops and same with MOH games.

Dracas
08-06-2003, 02:20 PM
Yeah, cV is right, people are too big on art these days, rather than being happy with a few colors and such, theres no content anymore, its all mental masturbation on the part of game developers, I see posts sometimes for ideas over on Gamasutra and its pretty dumb.

So wheres all the 200 hour RPG's with an intriguing and fun storyline that actually tests your ability?

Where's the FPS where you need some actual skill as apposed to all this 'auto-aim' and 'crosshair' ****?

And whats with all the d*mn simulations and reality TV, I get enough reality and simulation simply existing, why do I need to pick up a controller and do the same boring ****? :mad:

There needs to be like a United Artists Group for Game developement, originality and all that. I mean, we haven't seen a new Pac Man or Mario in ages - (cept for maybe Jak and Daxter, that game was pretty conceptual in its story, but the gameplay sucked).

Blah.

Come on people, where is all the intriguing and fantastic stuff, just because science fiction has come far enough to change sci-fi itself, doesn't mean we can't tap the potential for fantasy and fantastical things, even mythical things, like a new concept :rolleyes:

b*tchb*tchb*tch. Sorry folks, thats enough ranting for now, I want to see new stuff like Dark Crystal, or maybe the Secret of Nimh, all childhood favorites because they actual put yer brain in a state like 'this is another and very creapy world'.

Ahwell, too much to hope for, its all about the jingle of change in a greedy mans pocket, not about the fans. Nothings about the fans anymore :p

Dmitrim
08-07-2003, 12:31 PM
As with any hobby, the freshness of gaming wears off.

Older games aren't much better than the current crop..we just think they are because we're trying to recapture that "new" feeling.

When I first started playing games, it was about killing that Cacodemon hiding around the next corner, not the "600 polygon model with the 512x512 texture".

There are new games that I can completely immerse myself in, but these games are few and far between.


Dmitri

maje87c
08-07-2003, 02:22 PM
the thing about new games is, they lack the simplicity and playability of older games. Anyone could play the original tetris, and probably enjoy it. same with the older mario games. They kept it simple enough that in two seconds you could understand what you had to do, but at the same time, there was difficulty. If modern games lack anything, it is the challenge. Older games didn't have the easy to master style of gameply that dominates now. Think about it. In half life, you point, and shoot. The only real obstacles you have are running out of ammunition and puzzles. The real difficulty comes when you are matched against other people online. Gaming in general has become like this. Gameplay is easy in single player because you have guns, lots of life, and quicksaves. Think of how easy contra would have been with life bars and quicksaves? think of how easy mario would have been if he'd had a gun?

They didn't, not because it was impossible, but because it would make the game ridiculously easy. Modern games do have better AI( or should I say they have it? ) and it gives you MORE of a challenge than a goomba would vs. a gun, but you still have a gun that can easily take out hordes of enemies. Imagine how hard half life would be if you had to jump on the crabs heads to kill them? or shoot fireballs at them?

ConfusedAlien
08-07-2003, 03:18 PM
"think of how easy mario would have been if he'd had a gun?"
i think thats the funniest thing ive heard all day.
well, all these guys i know are waiting for HALO 2 to come out.

I'm actually waiting for Tribes to be available again. Yes thats right. In local stores, older games are actually sweeping the market. I cant find old games anymore. I guess people are relizing the craftmanship that went in those days...

it is true when someone says "they dont make it like they used to..." :t

Rugor
08-07-2003, 03:57 PM
First you run into Sturgeon's Law

"90% of everything is ****."

More games, more garbage, it's a simple proportion. More games are available now, so we see more garbage.

As to the important statement (made by Dmoltrup) I have to disagree completely.

Pepsi is almost undrinkable in comparison to Coke. It makes my tongue fuzzy for the best part of a day. I'd rather have water than Pepsi.

mireland
08-07-2003, 04:02 PM
Me? I enjoy any Zelda game on NES or snes or N64. Rather complex games(for the time anyway) but are still fun to play because of the adventure theme.:t

Dracas
08-07-2003, 09:30 PM
Hehe, I heard WindWaker for the GC Flopped hard, most of the adult LoZ fans didn't buy it, because it lost its art style and looked like a four-year-old p*ssed its graphics into snow for Nintendo

I'm thinking its true, mainly because in Soul Caliber 2, Link makes an appearance with a closer semblage to his old N64 self, not to mention the complaints I'm hearing about LoZ:WW.

Get back to the Zelda we liked dagnabbit :p

crossedup
08-07-2003, 10:11 PM
ive got an AMD k6/2 500 system with an ATI all-in-wonder pro video card that I put together primarily to play the old nintendo games on, original NES, SNES and N64

I still love Pilotwings 64, mindless but fun. Shooting guys into targets just cool. The elf games for PC are close, especially elf 3 but still not as neat

Zelda still good in my eyes, 64 versions okay but too much fluff, nothing like NES version. SNES pretty good, almost had enough attention span to beat that one.

Phantasy star for genesis still one of my favs, still play Sword of Vermillion. :D

RayH
08-09-2003, 02:40 AM
I wasn't any good at Pong!

tasty danish
08-09-2003, 02:46 AM
Where's the FPS where you need some actual skill as apposed to all this 'auto-aim' and 'crosshair' ****?

now hold on just a second, if you would recall the old grand-daddy fps's such as wolf 3d and doom, had auto aim from hell!!!
all you needed to do was be able to see the enemy and they were dead. new games on the other hand usually have auto-aim taken off unless you turn it on. i personally dont think that new games are any worse than old games. you all are talking about the same franchises of games, o the old zelda games, or mario or whatever else, these franchises were huge! but what about all that other **** that came out no one cared about? has anyone ever heard of wrecking crew? the kinda dumb spin off of mario, or how bout one the most god awful games ever: cliff hanger? most obscure old games sucked. and that still holds true for today, alot of new games suck. some of them are simply amazing, and no matter what you have to say about the graphical element of things, the first time you saw a game with truely stunning cinemas (like final fantasy 7 *ff6 was better tho*) you needed help picking your jaw up off the floor. now when you find a game that is truely great and combines that jaw dropping visual element, then you have an ultimate gaming experience that you can not replicate with unimpressive machines. i love old games just as much as all of you, however if they can pull off doom 3 or hl 2, there will be no comparison because of how great those games look, and the overall experience of the game.... and that is what it is all about right? the experience.

Dracas
08-09-2003, 03:26 AM
The statement

Where's the FPS where you need some actual skill as apposed to all this 'auto-aim' and 'crosshair' ****?

was applied to all FPS, not specifically old or new, the zero-skill rule applies to all FPS, and I noticed that aiming in some newer games (UT2003 for instance) is much tougher, and a lot of 'old pros' as they called themselves didn't like the game, making up a lot of excuses in the process.

Just get rid of the autoaim ****, theres a lot to be said for the skill of line of sight, ohwell - it ain't happenin

tasty danish
08-09-2003, 03:28 AM
thank you dracas

matthew13l
08-09-2003, 05:21 AM
awww, the old days of nes and snes. My favorite game for snes was final fantasy 2. I used to day-dream about that game during school in 2nd grade. I would imagine what would happen next in my adventure when i got home. I played that game so much that I started thinking I was seeing Golbez outside my bedroom window at night LOL. Wow what great memories:). Favorite nes game was the first zelda. I played and beat that game when i was 6 years old. I wasn't in school yet so I played it every day while my brothers were at school and couldn't boot me out of their room :). About a week after I beat the game, my saved game was gone one day. I yelled at my brothers because I thought they erased it. About 2 years ago I learned that the zelda game cartridge used B-RAM chips to save the game, and the B-RAM chips would corrupt every so often.

Oh I almost forgot playing duke nukem 2 on my dad's 486 company laptop, and using AOL 2.0 on windows 3.1. I wrote a story on that laptop (when I was about 8) about a ghost invading this guys house and he shot the ghost in the heart with the "ghost gun". I also wrote my own version of the goldie locks bears. I actually had a good imagination then, enough to have fun with legos LOL. Ok I got off topic, I'm just reminiscing now. ciao.

DIMfilm
08-09-2003, 07:13 AM
Originally posted by ConfusedAlien
i like those old games, you know Tribes, star craft, arcade games.
because why? back then, the programmers made something challanging and things you had to THINK about. All you have to do nowadays, it seems, is just blow a guy up there, floating around in space peacefully, minding his own business, in half using a .50cal PSG1 or whatever. jjeez. so, because of that, i want you to download this game
it seems fun. tell me if you like it.
www.impossiball.com


Old games are awesome ! (.......red..alert.....gta..1.....etc......) but the new games are good to, Why? because i just bought a 300$ video card and i dont want to think of it as a waste !!! :eek:

matthew13l
08-09-2003, 07:23 AM
Originally posted by DIMfilm



Old games are awesome ! (.......red..alert.....gta..1.....etc......) but the new games are good to, Why? because i just bought a 300$ video card and i dont want to think of it as a waste !!! :eek:

GTA 1 was awesome! Even though gta3 and vice city are awesome games, gta 1 still holds a special place in video game history. Even the principal at my middle school (when i was still in middle school) said he liked gta1 better than gta3 because gta3 is too graphic. wow, a principal who plays gta:eek: