jak
05-22-2001, 02:43 PM
does any1 know if the port for quake II for beos will let me use quake III. or does any1 know of a port for quake III for beos, it would run so much smoother in beos.
jak
jak
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Click to See Complete Forum and Search --> : beos and quake III jak 05-22-2001, 02:43 PM does any1 know if the port for quake II for beos will let me use quake III. or does any1 know of a port for quake III for beos, it would run so much smoother in beos. jak jak 05-22-2001, 03:04 PM common u gotta hepl me out, any input is great, good or bad. just respond!!! OpnPodBayHal 05-22-2001, 06:28 PM Well, I had a lot of trouble with Q2 before so I'm afraid to try it. AFIK both use OpenGL and should work about the same...but I had to rename most all of the files on Q2 cause they had the wrong case (upper/lower)! BeOS was working on new *killer* OpenGL support but who knows if and when that will be released http://www.sysopt.com/forum/frown.gif Sorry not much help. Why not send an email to id software? They seem alternate-OS friendly to me. Good Luck and post what you find out. SysOpt.com
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