brokenwindow
03-30-2001, 12:29 AM
I just tested my system with 3dmark 2001 and I am not impressed...
I got a 3dmark score of 792
My system is:
Athlon T-bird @ 1 gig
128 meg pc 133
FIC az11e with KT133 chip
Geforce2 gts 32 meg
windows 98 se
After seeing some of the other scores....Mine is well....pathetic..
I'm kinda wondering why?
Anybody have any sugestions?
This is my 3dmark info..RESULTS
3DMark Score 792
Game 1 - Car Chase - Low Detail 12.1 fps
Game 1 - Car Chase - High Detail 2.9 fps
Game 2 - Dragothic - Low Detail 12.5 fps
Game 2 - Dragothic - High Detail 4.2 fps
Game 3 - Lobby - Low Detail 19.9 fps
Game 3 - Lobby - High Detail 10.2 fps
Game 4 - Nature Not supported by hardware
Fill Rate (Single-Texturing) 264.9 MTexels/s
Fill Rate (Multi-Texturing) 499.0 MTexels/s
High Polygon Count (1 Light) 0.8 MTriangles/s
High Polygon Count (8 Lights) 0.8 MTriangles/s
Environment Bump Mapping Not supported by hardware
DOT3 Bump Mapping 22.0 fps
Vertex Shader 8.0 fps
Pixel Shader Not supported by hardware
Point Sprites 0.3 MSprites/s
Any help would be appreciated...
Thanks.....
I got a 3dmark score of 792
My system is:
Athlon T-bird @ 1 gig
128 meg pc 133
FIC az11e with KT133 chip
Geforce2 gts 32 meg
windows 98 se
After seeing some of the other scores....Mine is well....pathetic..
I'm kinda wondering why?
Anybody have any sugestions?
This is my 3dmark info..RESULTS
3DMark Score 792
Game 1 - Car Chase - Low Detail 12.1 fps
Game 1 - Car Chase - High Detail 2.9 fps
Game 2 - Dragothic - Low Detail 12.5 fps
Game 2 - Dragothic - High Detail 4.2 fps
Game 3 - Lobby - Low Detail 19.9 fps
Game 3 - Lobby - High Detail 10.2 fps
Game 4 - Nature Not supported by hardware
Fill Rate (Single-Texturing) 264.9 MTexels/s
Fill Rate (Multi-Texturing) 499.0 MTexels/s
High Polygon Count (1 Light) 0.8 MTriangles/s
High Polygon Count (8 Lights) 0.8 MTriangles/s
Environment Bump Mapping Not supported by hardware
DOT3 Bump Mapping 22.0 fps
Vertex Shader 8.0 fps
Pixel Shader Not supported by hardware
Point Sprites 0.3 MSprites/s
Any help would be appreciated...
Thanks.....