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LuisRivera
09-03-2002, 08:10 AM
My original copy of Infernal Machine Crashes out under Windows XP.

I am running a Pentium 4 1.8 with a 64M Nvidia Creative Geforce.

I know it ran alright before under Windows 2000 and have tried to run it using the win2000 compatability option under WinXP.

It crashes as far as i can tell whenever i push the fire button on the keyboard (Ctrl), Mostly when i am trying to fire the machine gun on repetitive fire, sometimes just pushing it once.

I have tried to change the settings, Graphics and Sound, pretty much every available combination. It actually runs well until it crashes, smoothly and everything. The crash pops up a dialog involving the 'Assert Handler'

I am halfway through and don't want to just stop, formating the system to an older version of Windows seems a bit extreme for one problem on a game.

Any ideas?

AllGamer
09-03-2002, 10:29 AM
Hi Luis

can you give us the full 'Assert Handler' error message as you see it on the screen??

that can help us better at pinpointing what might be going on.

might be something real simple, or something real hard :D ;)

grimfandango
09-03-2002, 11:08 AM
try reinstallin directx 8.1

:)

AllGamer
09-03-2002, 11:37 AM
Originally posted by grimfandango
try reinstallin directx 8.1

:)

Luis here's the link for 8.1 for XP
http://download.microsoft.com/download/DirectX/Update/8.1b/NT5/EN-US/DX81NTeng.exe

grimfandango
09-03-2002, 02:53 PM
Originally posted by AllGamer


Luis here's the link for 8.1 for XP
http://download.microsoft.com/download/DirectX/Update/8.1b/NT5/EN-US/DX81NTeng.exe

all gamer.

I thought you cant download dx8 forwinxp and you need to install it of the original cd?
:confused:

:t

omega31
09-03-2002, 06:36 PM
Allgamer's link is for DirectX 8.1b.

grimfandango
09-04-2002, 05:10 AM
Originally posted by omega31
Allgamer's link is for DirectX 8.1b.

the link says it for winNT!
:confused:

LuisRivera
09-04-2002, 06:29 AM
As Requested.

The Crash brings up a dialog box titled 'Assert Handler' with the text

sithCollision.c(1494): (moveDist >=((float)0.0)) && (radius >= ((float)0.0))

inside it.

I hope this is clear

OpK Chowdy
09-08-2002, 03:24 PM
Originally posted by LuisRivera
As Requested.

The Crash brings up a dialog box titled 'Assert Handler' with the text

sithCollision.c(1494): (moveDist >=((float)0.0)) && (radius >= ((float)0.0))

inside it.

I hope this is clear

perfectly clear. you see, there was a collision between the sith and the jedi and they moved a distance by floating but got nowhere.

opk chowdy=waste of time.

LuisRivera
09-09-2002, 11:59 AM
This error was actually requested by someone who seems to know about software. I suggest if you do not fall into this category then you should refrain from commenting on this forum.

Any RELEVANT suggestions would be appreciated.

Thanks

abduls16
05-21-2008, 02:26 PM
Hello everyone
I know its been awhile since people have replied to this post
I was wondering if anyone has a solution to the problem mentioned by the post creator.
I seem to have the same problem

Thank you

Regards,
Abdul R Shaikh